The late 1800s must have been a terribly interesting time what with the recent conclusion of the Civil War, a burgeoning industrial nation threatening the traditional old-timey towns, and of course those greedy, gold-seeking aliens who snatch up unwilling science project participants. But no air conditioning. That’s a deal breaker for me. When Jake Lonergan (Daniel Craig) wakes up in the middle of nowhere, he doesn’t seem fazed by the lack of air conditioning, or even his lack of memory. After dispatching a few guys and acquiring a dog, he meanders into town where he is stitched up by the preacher (Clancy Brown), accosts the local entitled douchebag, and is arrested by the Sheriff for outstanding warrants of mayhem and murder.
Jake even has a history with the local douchebag’s father, and grizzled businessman, Woodrow Dolarhyde (Harrison Ford) who is still peeved that Jake ran off with something of minor interest: a booty of gold. As Jake and douchebag are loaded up for transport to the federal marshals, flying alien craft invade the town, blowing stuff up, and snatching up poor hardworking townsfolk. Jake manages to take down one of vessels courtesy of an technologically anachronistic bracelet attached to his wrist, causing the other craft to retreat. Jake, Dolarhyde, the preacher, and Sam Rockwell then set off in pursuit of the aliens to free their people.
Considering that there are no less than five credited screenwriters plus an additional screen story credit, Cowboys & Aliens could easily have been an awful mess, not unlike another based-on-a-comic western from last summer. That’s Jonah Hex in case you were wondering. But the majority of the story is pretty good, especially at the beginning as Jake and the townsfolk are scrambling to understand what the hell is going on. As everything unfolds, we get a good look at this lowly town just trying to scrap by and the people that inhabit it. Most summer movies (hell, a lot of movies period) skip any sort of characterization but we get that in spades here. It is nice to actually be able to connect with a character before they are carted off to the mothership or killed.
It is unfortunate, however, that the rest of the movie did not feel as real as the characters. Surely, no one can argue that Favreau is an incompetent director and he shows here that he has the skills to create some tense and exciting sequences such as when the band of townies run across Jake’s old gang or the remaining Apache tribe in the area. But, the fact that CG is used entirely for the aliens is disappointing. I can understand for practical purposes, a CG flying craft is much easier than a practical one. But that the aliens are entirely CG is almost inexcusable, especially for a movie that is almost positioned as the anti-2011 summer movie. The design of the aliens is a bother since they really have no defining characteristics except for their bizarre physiology. Their motive is questionable as well but that is all but called out by Olivia Wilde’s character.
The real problem begins once the human characters launch their assault on their aliens. Everything up to then is solid, if not spectacular. But the final act of the movie pulls out the cliché checklist and follows it to a T especially when it comes to the payoff to poorly written character moments, hero moments from previously less than heroic characters, and the conclusion of character arcs you can see from a mile away. For me, this was not enough to destroy the excitement up until that point, but it is a bad ending tacked onto an otherwise good film.
It’s a shame though that the film did not deliver on its promise all around. The cinematography was beautiful (in fairness, a lot of westerns are), the music by Harry Gregson-Williams was appropriate (more than I can say for that Mastadon BS from Hex), and the characters were fleshed out so you actually give a damn about them. Favreau has done well for himself with the Iron Man series and C&A proves that he can branch out successfully. Just leave the written-by-committee at home next time.
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